So you think you can pirate? – Fitting

Welcome back to the third edition of Mr Spaxi’s ‘So you think you can pirate?’ series. This blog entry will cover some basic information about fitting. I will do my best to introduce you to the basics behind three fitting ideas that have been proven to work. Unfortunately, only Gallente ships will be on display, as I have little experience fitting other races, however, I do have a lot experience fighting them. We will start with general three ways to PvP that are in close correlation with range.

I’ll start with this not because it’s the best option, but because it’s the one that focuses on the closest range. Also, this type of fighting style is the one I am the most familiar with. Brawler ships are usually tanky and do a lot damage, but are slow, generally lack utility and vulnerable to kitting. The idea with this type of a fighter is to get under your target as fast as possible, pin them down, and outlast them. Brawler ships are countered by kiters, absolutely, but with some fit modifications, you can make them very, very effective against kiters.


  • High damage;
  • Durable tank;
  • High variation in fitting.


  • Sluggish, slow;
  • Short range;
  • Low utility;
  • Countered by semi-kiters and kiters.

This type of a fit is in between a brawler and a kiter. The idea is to fight at a range from which a brawler can’t fight back from. This still leaves you vulnerable to kiters. In order to fly a semi-kiter, you need very specific mid slots in order to dictate range on your opponent, so it’s very hard to modify your fitting for catching kiters. It has very limited engagement options.


  • High utility;
  • Counters brawlers.


  • Limited fitting options;
  • Countered by kiters.

Kiters are ships that fight outside scram (Warp Scrambler module) range, and focus on high speed and manouverability to slowly take out their opponent. It’s more skill intensive, both player wise and SP wise. The idea is to fit a point (Warp Disruptor) and orbit your target between 16-20km and just poke away until they eventually go down. Be warned, though, that the longer you take to destroy the ship, the more time other people have to interfere.


  • Can dictate range well;
  • Counters brawlers and semi-kiters.


  • Paper thin;
  • Hard to control without good piloting skills;
  • Very low damage;
  • Boring (personal opinion).

Now, if you only came to read this in order to find out about some fuck of the month fits which rape everything, you came to the wrong place. So let me stop you right here if that’s your plan.

Second thing I want to talk about are you fitting skills. I spent a lot of my time during first two months getting my fitting skills to a high level, so that I can fit anything I like. You think that rushing T2 weapons will increase your fighting ability the most? You’d be wrong. Go ahead, get that lv 5 skill in your small weapons. Fit the weapons. Cry out in frustration when you realize how much more PG and CPU you need for them and sob at your fitting skills. The way I fly my ships is tighter than a virgin. Even though I am only at 6M SP, I have maxed out my Power grid management, my CPU management, Weapon upgrades and I got my Advanced weapon upgrades to lv 4. Think that’s all? Nope, I fly Genolution CA-1 and CA-2 implants which additionally increase my PG and CPU by 1.5%. That’s more than you think it is. It could be the difference between fitting Ion or Neutron blasters, a Damage control II module, or the Internal force field array (the difference in price is 10 times in favor of DC II). I suggest that you max your fitting skills if you haven’t already. Implants are stretching it far, but they do help.

Right, now it’s time to get down to fittings. I will show you example fit for every type of the ship I talked about. The data will be pulled from EFT, with an all skills at lv 5 character, with Genolution CA-1 and CA-2 implants. One more thing, this fits are generally priced around 7M ISK. With some, you can put the M4 DC instead of DC II, and then get some other T2 mods. Of course, that raises the price but it also increases your combat capabilities. For example, by replacing DC II with M4 DC in the Mary fit, you can get Energized adaptive instead of the normal one. Keep that on mind.

Incursus – Brawler – Mary

This is my pride and joy fit. The one I started Eve with and had some pretty juicy kills. It’s not imbalanced, it’s not fucking great, but it has everything I love on my ships.

  • Low: Basically everything here adds to your tank. Damage control is mandatory on every fit, Adaptive is there to increase your resistances to whooping 55%! and 200mm plate for that extra armor. T2 Armor repairer can be replaced with an Ancillary, but it all depends on your preferences. I usually fit an Ancillary instead of the T2.
  • Medium: Afterburner to catch up people who might web you, a prop mod is usually mandatory, Scram on a brawler is standard, you don’t need a long point, and a web. Here’s where my fits different from others, and people who fly dual reps. I’m the type of player who loves his mid slots and I wouldn’t swap my web for anything. In pair with an afterburner it allows me to pin down targets and get on them easier. The easier you get on your target, and the slower it’s moving, the more damage you do.
  • High: Light neutrons can be swapped with Light ion blasters if you lack fitting skills.
  • Rigs: Anti-Exp pump to cover the big hole in explosive resistances that armor generally has, Trimark pump works GREAT paired with an armor plate, and a Hybrid burst aerator for more DPS. On blasters, a burst aerator works better than a collision accelerator.
  • Drones: Slap on a Hobgoblin II or Warrior II. Don’t go to other drones. Alternately, you could try an ECM drone, it sounds like fun.


Atron – Semi-kiter – Laura

What I got here is a fit I recently put together, and had so-so success with. Perhaps an Incursus would work better for semi-kiting, but I haven’t tested it yet. This fit took out a Merlin recently, which was full brawler fit. It turned out better than I expected.

  • Low: Magnetic field stabilizer II is there to buff up your damage, because to fight at 7km range you’ll have to use Null most of the time, which drops your DPS. Ancillary is your only tank, so be careful how you use it. Pulse it, always overload it.
  • Medium: Everything you have here is important for semi-kiting. Scram to turn off their potential MWD, afterburner for tighter range control and a web as well.
  • High: Light neutron blasters work on a Semi-kiter Atron well, because the bonuses Gallente frigate gives are damage and fall off. With Null and at 7km, you fight at your fall off, but you still do a lot damage. Also, Neutrons track a lot better than Railguns. Important – separate one blaster from the other two when you fit them, because that will give you more overheating time.
  • Rigs: Aux nano pump to increase your repping, since it’s your only tank. A Burst aerator because more DPS is fun and a Polycarbon to buff up your speed and agility a bit further.


Thank you for reading my blog, this was a basic fitting guide from Mr Spaxi. If you want to learn more, and there is a LOT more to fitting than this, feel free to contact me in game and say hello. Next part of the guide will be covering overview setup and D-scanner. Hopefully, I’ll get around to it in late June because finals are coming up.

Fly safe, Mr Spaxi.


Frustration and everything Eve is NOT about

To be frank, I’ve never expected this day would come. Sure, I took a two weak break a month or two ago, but that was only because of real life issues and the game getting a bit slow. Right now, the game is anything but slow. I don’t know if you’re following my killboard for any reason, if you’re not, you should, you might see a good kill or two pop up for a newbie, but that’s not the point. In past four days, I lost a grand total of fifteen ships I believe and a pod. I haven’t lost that much in the previous month. Looking down at Eric Shang’s comment about solo PvP, I have a completely different reason to hate Eve.

When you get down in real life, you usually come online, speak to a few people on comms, warp to different systems, blast at people, get blasted, you know, the usual – fun. Except that it’s not. Sure, I agree with Eric and have met on more than one occasion a boosted pilot, and that’s okay. You still have your chance, agreed, lower chance but you have a fighting chance. There has been a rise in gate camping in our home region recently and it pisses me off. It pisses me off so much that I am going to lay off Eve for a week, two, maybe three. Maybe the whole month, until I feel like it again. Right now, I don’t know what’s worse – not playing and missing your corp mates, or playing and getting pissed off every hour or so.

This night Aeonax took out a fleet on a public roam. We went to Evati first, tried to pick a fight but the lad went off. It was when we get to Ardar that I really got mad. Shadow Cartel was camping Ardar, Flosewin, Frerstorn, and was getting their foot in Eszur for a bit, but not that much. After playing games with them for roughly 20 minutes, I managed to get through to Siseide, and try my luck in Auga. We had a fleet of 9. I don’t really know what I expected. Probably some fleets of roughly the same size, looking forward to a good fight or two. Nope. Guess what we found. More gate camps! In order to jump 10 systems, we had to spend almost 2 hours. And we still lost our FC.

I know that in every game you have people who will try to abuse a system in order to gain dominance vs. other players. That is understood. It’s all good when it’s only a few people doing it, but once you have everyone gate camping, what do you get? For starters, you get no proper fights. You might say now ‘oh, gate camps are easy to be countered’ but they’re not. They can easily fuck off like any other fleet. And for us Meatshields, breaking a gate camp is an impossible mission. Believe me, I tried, and I lost almost everything. From a Velator to a 250M pod (and for me, 250M is a lot), in just 4 days.

I’m done ranting. Honest to God, I had to get this off my chest. As if Eve wasn’t hard enough already, you’re killing it for the newbies. Go with a Faction or a Pirate frigate, even T2 frigate, I WILL fight you, but come on, give me a chance. Don’t be a cunt and ruin peoples’ fun with a play style that has no counter-play. You people ever wondered why low-sec piracy is dying? It’s because you don’t give people a chance. Right now I feel I was lucky to be able to play for 4 months in low sec and learn a lot. I did it because of the corporation, because I love spending online time with them, and I enjoy solo and small-scale pvp. Any other person will just be sent away, like 75% of the Meats we recruited in the past few months.

So, gate campers, you might say ‘tough luck’ or something like ‘Eve is not easy, newb, go to WoW’, but all I have to say to you is this – you’re cunts. You fight like cunts, and act like cunts. Your ‘GF’ in local is worth nothing. Thank you for sending me off Eve before my finals, as they do come up in two to three weeks. I’ll see you after that.

Looking back at this post an hour after publishing it made me laugh. Don’t take it very seriously. I just needed a vent and this place seemed as good as any. I’m not all that mad, but I do feel that gate camping is lame, but only because it offers little to no counter-play.

Fly safe, Mr Spaxi


Stupidity in Eve-Online

A wise man who plays in my corporation (let’s name him ‘Johnny’ for sake of the conversation) told us all more than once – always bet on stupid. Somehow, I always fell short of agreeing with that. Yes, there are bad players, but I don’t believe Eve-Online capsuleers are ‘stupid’. Wait, let me correct myself, I didn’t believe. Now I do, not most, but they exist. Through my Eve-O journey I’ve met a lot of characters – some were happy with mining, others were journalists who wanted to get to know this game which hits the headlights from time to time, but most of them were PvPers who were keen on getting a fight and they knew how to do it. Only a few others were like me, complete newbies with no skill points, no hard-core modules or any PvP experience. What all of them had in common was their general matureness and intelligence. I didn’t meet a lot of ‘stupid’ people, except for some Russians (copyright on those who call Auner their home now). Nonetheless, Johnny insisted there are stupid people. From this day on, I’m a believer.

I joined Teamspeak today because we got a general mail from Anab saying that we switched comms from Mumble to TS, and I wanted to set it up. A certain young person called Johnny and a Meatshield cadet I’ve been proud to train these past days jumped me and ordered to get in a ship in Auner, since we’re hunting an Ishtar who was doing missions. Orsius lost his ship to the mission rats and I wanted to give it a go, but I had to retreat almost immediately as towers made short work of my shield and hull. The ship of choice for this action was my Incursus codenamed Mary S, and boy, she is a beauty. She already proved in combat vs some of Navy frigates, namely an Imperial Navy Slicer, and a Navy Hookbill (ty Router for hoarding on the mail :p ). Anyway, once I ran away from the billion rats that were nuking me down, I was back on the outside of our station, repped up and undocked to see if ‘that certain person named Johnny’ can get us down on the Ishtar again. It would’ve been a nice kill, let me tell you, the T2 cruiser kills are gold for a T1 frigate. However, what greeted me on the undock was something completely different. Johnny said on comms that he was going to need someone who is flashy to bait a Wolf to attack him. Being the ‘Mr Spaxi’ I am, comms were flooded with me volunteering, and so I got on grid.

Almost instantly was I targeted by the T2 frigate, Wolf. I burned towards him, overheating everything and tackling him. Poor lad was arty fit, while I had him scrammed and webbed orbiting at 1k. I have to admit I shit my pants. My ancillary was repping up overheated, while I was pulsing my MWD to see if I can get more damage negation regardless of the signature radius penalty. I went into structure a few times, but Mary S was too much for him to handle. Ladies and gentlemen, I give you my first T1 vs T2 frigate solo kill. Mary S has been christened in Navy frigate combat, T2 frigate combat and not to mention T1 frigate combat. Once the fight was over, I collected some ‘local tears’ and docked up, only to get another 1v1 challenge from the same person. This time, I was not going to fight him blind.

That certain young person had a cloaky ship just outside and was able to scan his ship out, giving me valuable information – he was 200mm AC fit this time. Being a cheap ass I usually am, I had no kiting ship, but thanks to Orsius, I was supplied with a 125mm rail Atron, whom I modified a bit to swap a web for a TD. Undock, orbit at 10km, overheat everything, point, TD shoot – BOOM. I found myself in a pod. You see, getting all those kills under my belt with general understanding that I’m a newb made me sprout wings and fly above the clouds, thinking I was the best, the greatest, the UNKILLABLE BY STATION GUNS pirate. Yup, yup, station guns shot my wings down, along with the poor Atron I flew. Stupidity started with me, ladies and gentlemen.

Even though it started with me, it didn’t end there. I immediately refit, thank God for Orsius, and challenged him for another 1v1 and he obliged. Atron was sitting steadily at 30km off the station when he undocked, yet again AC fit and we started playing chicken. I was burning towards him without my prop mod, because I didn’t want to give away my fit, while he was slowboating towards me until something very odd happened. Orsius undocked in a shuttle in order to watch the fight. I have no idea what happened in Wolf pilots mind, as he turned around and fired a volley at the defenseless shuttle. Needless to say, I tackled him since I had a limited engagement timer he supplied me with a few minutes earlier, Orsius docked up (yes, shuttle is safe), and gate guns along with myself netted my new ship the first T2 frigate kill. With this post, I would like to congratulate to Laura, my first Atron fit for general PvP (I got Patricia, whose role is a bit of a secret, but you’ll find out one day).

Human stupidity is infinite, as someone surely had said before (Einstein perhaps, but I cannot know, internet is full of lies), but beware – it can always start or end on your side, no matter how good you are. Keep your wit sharp, your modules repaired and your ship steady. Don’t be cocky, and keep your feet firmly on the ground.

Fly safe, Mr Spaxi.